Kampagnen |
---|
IdF SchwS DHvT DAW DS DGzB UbS DID DT Freiheit WdN EEdO DZdF |
Era |
GW S ZdH - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
It's rare to see bears motivated enough to enter a fight in a meaningful way. Nevertheless, occasionally one of these enormous beasts will find some motivation, whether it be danger to its territory, desperation for food, or even through service to an ally. Even a juvenile bear is a fearsome sight on the battlefield, rending and tearing with its claws and crushing with its powerful limbs and sheer mass. Its heavy fur, thick skin, and already impressive bulk defy its surprising agility in the forest.
Vorherige Stufe: | |
---|---|
Nächste Stufe: | Bear |
Kosten: | 18 |
LP: | 45 |
Bewegungskosten: | 5 |
EP: | 45 |
Level: | 1 |
Tag-/Nachteinfluss: | neutral |
ID | Young Bear |
Fertigkeiten: |
bearhug Wucht | 10 - 2 Nahkampf | ||
claws Klinge | 10 - 2 Nahkampf |
Resistenzen: | |
---|---|
Klinge | 0% |
Stich | 0% |
Wucht | 0% |
Feuer | 0% |
Kälte | 20% |
Arkan | 20% |
Gelände | Bewegungskosten | Verteidigung |
---|---|---|
Berge | 2 | 50% |
Dorf | 1 | 30% |
Höhle | 1 | 40% |
Höhlenwand | 100 | 100% |
Hügel | 1 | 40% |
Kluft | 100 | 10% |
Pilzhain | 1 | 40% |
Sand | 1 | 30% |
Schnee | 1 | 40% |
Seichtes Wasser | 2 | 20% |
Sumpf | 2 | 20% |
Tiefes Wasser | 100 | 10% |
Wald | 1 | 50% |
Wiese | 1 | 30% |